TY - GEN
T1 - Effects of commercial exergames on motivation in brian injury therapy
AU - Putnam, Cynthia
AU - Lin, Amanda
AU - Subramanian, Vansanth
AU - Anderson, Dorian C.
AU - Christian, Erica
AU - Swaminathan, Bharathi
AU - Yalla, Sai
AU - Cotter, William
AU - Ciccone, Danielle
AU - Cheng, Jinghui
N1 - Publisher Copyright:
© 2017 Association for Computing Machinery.
PY - 2017/10/15
Y1 - 2017/10/15
KW - Brain injury
KW - Commercial exergames
KW - Games
KW - Intrinsic motivation
KW - Physical rehabilitation
UR - https://www.scopus.com/pages/publications/85034769979
UR - https://www.scopus.com/pages/publications/85034769979#tab=citedBy
U2 - 10.1145/3130859.3131431
DO - 10.1145/3130859.3131431
M3 - Conference contribution
AN - SCOPUS:85034769979
T3 - CHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
SP - 47
EP - 59
BT - CHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
PB - Association for Computing Machinery, Inc
T2 - 4th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017
Y2 - 15 October 2017 through 18 October 2017
ER -